This research and development aims to produce products in the form of Interactive Media CDs for students of class X majoring in software engineering at Padang State Vocational High School 2 based on the lectora inspire application. The research method used is the method of research and development, using the ADDIE development model. The development steps are: (1) Analysis, (2) Design, (3) Development, (4) Implement, (5) Evaluate. Product development validation includes. The results of the assessment by experts in terms of the aspect of content eligibility: 71.00%, language component: 71.25%, presentation component: 71.00%, graphical component: 71.25%. Overall, the validator test evaluation of the Basic Programming Interactive CD Media is 71.13%, so that the level of validity can be interpreted Fairly Valid to be used. The results of the practicality test assessment in terms of the user state: 80.11%, the effectiveness of learning time: 79.60%, benefits: 80.90%. Overall, the practicality assessment of the Basic Programming Interactive CD Media is 80.20%, so that the practical level can be interpreted as practically used. The results of the effectiveness test were reviewed from the aspect of learning pleasure: 79.08%, the presence of interesting teaching materials in learning: 71.50%. Overall, the assessment of the effectiveness.
CITATION STYLE
Wijaya, I., Sefriani, R., Menrisal, Radyuli, P., & Andrayani, L. (2019). Designing Lectora Based Interactive CD Learning Media in Basic Programming Subjects (Case Study of Class X SMKN 2 Padang). In Journal of Physics: Conference Series (Vol. 1339). Institute of Physics Publishing. https://doi.org/10.1088/1742-6596/1339/1/012102
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