Facility location on terrains

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Abstract

Given a terrain defined as a piecewise-linear function with n triangles, and m point sites on it, we would like to identify the location on the terrain that minimizes the maximum distance to the sites. The distance is measured as the length of the Euclidean shortest path along the terrain. To simplify the problem somewhat, we extend the terrain to (the surface of) a polyhedron. To compute the optimum placement, we compute the furthest-site Voronoi diagram of the sites on the polyhedron. The diagram has maximum combinatorial complexity θ(mn2), and the algorithm runs in O(mn2 log 2 m(logm + logn)) time. © Springer-Verlag Berlin Heidelberg 1998.

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APA

Aronov, B., Van Kreveld, M., Van Oostrum, R., & Varadarajan, K. (1998). Facility location on terrains. In Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics) (Vol. 1533 LNCS, pp. 19–29). Springer Verlag. https://doi.org/10.1007/3-540-49381-6_4

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