Data Analytics Approaches in Educational Games and Gamification Systems: Summary, Challenges, and Future Insights

  • Tlili A
  • Chang M
N/ACitations
Citations of this article
86Readers
Mendeley users who have this article in their library.
Get full text

Abstract

This chapter summarizes the reported findings of this book to facilitate the adoption of data analytics in educational games and gamification systems. Specifi- cally, this chapter presents the objectives of adopting data analytics which is finding individual differences; doing learning assessments andknowingmoreabout the learn- ers. It then presents the collected metrics and applied analytics techniques in order to achieve these objectives. Additionally, this chapter highlights several limitations reported by other authors during the adoption of learning analytics. These limitations should be considered by researchers and practitioners in their context to facilitate learning analytics adoption. Finally, this chapter provides future insights about the learning analytics field.

Cite

CITATION STYLE

APA

Tlili, A., & Chang, M. (2019). Data Analytics Approaches in Educational Games and Gamification Systems: Summary, Challenges, and Future Insights (pp. 249–255). https://doi.org/10.1007/978-981-32-9335-9_13

Register to see more suggestions

Mendeley helps you to discover research relevant for your work.

Already have an account?

Save time finding and organizing research with Mendeley

Sign up for free