Towards a human-centered approach for vret systems: Case study for acrophobia

0Citations
Citations of this article
32Readers
Mendeley users who have this article in their library.
Get full text

Abstract

This paper presents a human-centered methodology for designing and developing Virtual Reality Exposure Therapy (VRET) systems. By following the steps proposed by the methodology – Users analysis, Domain Analysis, Task Analysis and Representational Analysis, we developed a system for acrophobia therapy composed of 9 functional, interrelated modules which are responsible for patients, scenes, audio and graphics management, as well as for physiological monitoring and events triggering. The therapist visualizes in real time the patient’s biophysical signals and adapts the exposure scenario accordingly, as he can lower or increase the level of exposure. There are 3 scenes in the game, containing a ride by cable car, one by ski lift and a walk by foot in a mountain landscape. A reward system is implemented and emotion dimension ratings are collected at predefined points in the scenario. They will be stored and later used for constructing an automatic machine learning emotion recognition and exposure adaptation module.

Cite

CITATION STYLE

APA

Bălan, O., Cristea, Ștefania, Moldoveanu, A., Moise, G., Leordeanu, M., & Moldoveanu, F. (2020). Towards a human-centered approach for vret systems: Case study for acrophobia. In Lecture Notes in Information Systems and Organisation (Vol. 39 LNISO, pp. 182–197). Springer. https://doi.org/10.1007/978-3-030-49644-9_11

Register to see more suggestions

Mendeley helps you to discover research relevant for your work.

Already have an account?

Save time finding and organizing research with Mendeley

Sign up for free