A method of viewing 3D horror contents for amplifying horror experience

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Abstract

Current 3D digital film gives us a realistic sensation. Also adding physical effect with 3D film called 4D film becomes common entertainment system which generates more realistic sensation. So there are many commercial entertainment systems in order to give realistic experience adapted to such as horror contents. However there is still some problem that is unable us to immerse the horror contents. In order to find an effective way to amplify horror experience to viewers, we propose an original film-viewing theater environment. In concrete, we made a locker-type theater environment implementing polarizing filters on peephole of a locker door. This makes a viewer force to stand when to peep a 3d horror movie in a closed space without wearing 3D glasses. And by peeping a screen from a small hole, it is unable to see an edge of a large screen. By evaluating heart rate of viewers and conducting questionnaire-based survey, we confirmed our proposed method amplifies a horror experience especially by producing a closed viewing space. © 2013 Springer-Verlag Berlin Heidelberg.

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APA

Omori, N., Tsutsui, M., & Ueoka, R. (2013). A method of viewing 3D horror contents for amplifying horror experience. In Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics) (Vol. 8018 LNCS, pp. 228–237). https://doi.org/10.1007/978-3-642-39226-9_26

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