We give an overview of important results for non-atomic congestion games in their traditional form along with self-contained and short proofs and then present new results and challenges for an extended model, which we call consumption-relevance congestion games. We introduce the consumption-relevance congestion game first and show that all other models are special cases of it. Our focus is on the price of anarchy, computation of equilibria, and experimental studies. Further interesting aspects are summarized at the end of this article. © 2009 Springer Berlin Heidelberg.
CITATION STYLE
Kliemann, L., & Srivastav, A. (2009). Models of non-atomic congestion games - From unicast to multicast routing. In Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics) (Vol. 5515 LNCS, pp. 292–318). https://doi.org/10.1007/978-3-642-02094-0_14
Mendeley helps you to discover research relevant for your work.