Rehabilitative devices promote functional improvement of post-stroke patients through movements and tasks, thereby retraining the patient. Augmented reality (AR) is playing a vital role in this area through numerous novel interfaces. Various techniques and interactive technologies have been studied in clinical rehabilitation trails. However, there are insistent needs to design interactive home-based games to support patients’ motivation and their rehabilitation needs in home settings. This paper presents a framework that can be implemented to design AR games-based rehabilitative system and improve the patients biofeedback.
CITATION STYLE
Alsinglawi, B., Alnajjar, F., Mubin, O., & Novoa, M. (2019). A framework for home-based stroke rehabilitation using interactive games and augmented reality feedback. In Biosystems and Biorobotics (Vol. 21, pp. 252–255). Springer International Publishing. https://doi.org/10.1007/978-3-030-01845-0_50
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