Technological and usability-based aspects of distributed after action review in a game-based training setting

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Abstract

After action review (AAR) in the distributed setting provides for some unique problems. Some of these problems include remote facilitation of an after action review, keeping a lightweight infrastructure that can handle large amounts of throughput and allowing for different AAR sessions to be run simultaneously. This paper proposes a method for developing a facilitative infrastructure in the AAR setting while providing a solution that allows for syncing of multiple AAR software to one review session. © 2011 Springer-Verlag Berlin Heidelberg.

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APA

Fontaine, M., Martin, G. A., Daly, J., & Thurston, C. (2011). Technological and usability-based aspects of distributed after action review in a game-based training setting. In Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics) (Vol. 6781 LNAI, pp. 522–529). https://doi.org/10.1007/978-3-642-21741-8_55

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