Monument Valley is a puzzle game which invites the player into an enticing world of optical illusion which has been robbed of sacred geometry. The path to restoring it is filled with numerous puzzles. In our paper we will introduce the game and the way it combines mathematics and art. Next, we will present a case study of three high school students from Slovakia and their experiences with the game. We investigate their overall impression of the game as well as their impression of the incorporated mathematics. We employ observation and interviews in the case study. The participants highlighted the innovativeness of the game, the visual experience and the necessity to use unconventional thinking and spatial imagination. We believe that using this and other similar games would be a beneficial part of the mindful learning process in the 21st century. This game encourages exploration of mathematics and its beauty. This is in accordance with new teaching documents and opinions of researchers.
CITATION STYLE
Cujdíková, M. (2020). Game monument valley - Intersection of mathematics and art. In Proceedings of the 14th International Conference on Game Based Learning, ECGBL 2020 (pp. 116–124). Academic Conferences International . https://doi.org/10.34190/GBL.20.106
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