In this paper an e-learning game prototype for primary school children (aged between 7 and 9 years) is introduced. The game teaches children about IT security threats, which they encounter using the Internet. The game is separated into three mini games: virus infection of the computer, inviting somebody in social networks, chatting with strangers. The game design used metaphors and based on standard guidelines of infantile learning environments (e.g. paradigm of simplicity, multidimensional stimuli, characters). Furthermore, the results of a user study of 36 primary school children are presented. In the future, the prototype would be extended by additional metaphors. © IFIP International Federation for Information Processing 2013.
CITATION STYLE
Fruth, J., Schulze, C., Rohde, M., & Dittmann, J. (2013). E-learning of IT security threats: A game prototype for children. In Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics) (Vol. 8099 LNCS, pp. 162–172). https://doi.org/10.1007/978-3-642-40779-6_14
Mendeley helps you to discover research relevant for your work.