Behavior-based vision on a 4 legged soccer robot

2Citations
Citations of this article
11Readers
Mendeley users who have this article in their library.

This article is free to access.

Abstract

In this paper the architecture of a 4 legged soccer robot is divided into a hierarchy of behaviors, where each behavior represents an independent sense-think-act loop. Based on this view we have implemented a behaviorbased vision system, improving performance due to object-specific image processing, behavior-specific image processing and behavior-specific self localization. The system was tested under various lighting conditions, off-line using sets of images, and on-line in real tests for a robot in the role of goalkeeper. It appeared hat the performance of the goalie doubled, that it could play under a wider range of lighting and environmental conditions and used less CPU power. © Springer-Verlag Berlin Heidelberg 2006.

Cite

CITATION STYLE

APA

Mantz, F., Jonker, P., & Caarls, W. (2006). Behavior-based vision on a 4 legged soccer robot. In Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics) (Vol. 4020 LNAI, pp. 480–487). Springer Verlag. https://doi.org/10.1007/11780519_44

Register to see more suggestions

Mendeley helps you to discover research relevant for your work.

Already have an account?

Save time finding and organizing research with Mendeley

Sign up for free