The interaction between mobile devices and physical objects in the real world is becoming increasingly important as people can utilize available services in a more natural and intuitive way, for example, moving an object closer to a device that triggers the service. In order to realize these developments it is necessary to use the benefits offered by the latest technologies (RFID, WiFi, Web Service, etc). This article describes an interactive system and its infrastructure based on games for stimulating cognitive abilities using Internet of Things designed to facilitate the human-computer interaction. © 2012 Springer-Verlag.
CITATION STYLE
De La Guía, E., Lozano, M. D., & Penichet, V. M. R. (2012). Stimulating cognitive abilities with Internet of things. In Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics) (Vol. 7656 LNCS, pp. 499–502). https://doi.org/10.1007/978-3-642-35377-2_68
Mendeley helps you to discover research relevant for your work.