Using immersive virtual reality serious games for vocational rehabilitation of individuals with physical disabilities

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Abstract

This paper presents a system for vocational training and assessment of individuals with severe physical disabilities using immersive virtual reality. The system was developed at the University of South Florida’s Center for Assistive, Rehabilitation, and Robotics Technologies (CARRT). A virtual and physical assistive robot was used for the remote-control skills training. After going through several iterations, the system was tested by a total of 15 participants along with professional job trainers. The results were encouraging in further exploration of virtual reality as a promising tool in vocational training of individuals with severe physical disabilities.

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“Lila” Bozgeyikli, L., Bozgeyikli, E., Aguirrezabal, A., Alqasemi, R., Raij, A., Sundarrao, S., & Dubey, R. (2018). Using immersive virtual reality serious games for vocational rehabilitation of individuals with physical disabilities. In Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics) (Vol. 10908 LNCS, pp. 48–57). Springer Verlag. https://doi.org/10.1007/978-3-319-92052-8_5

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