The process of creating a game is a perfect example of a multidisciplinary effort. Development teams are extremely heterogeneous, involving writers, programmers, artists, designers, engineers and architects, just to name a few. Each discipline brings a legacy of...
CITATION STYLE
Canossa, A., Seif El-Nasr, M., & Drachen, A. (2013). Benefits of Game Analytics: Stakeholders, Contexts and Domains. In Game Analytics (pp. 41–52). Springer London. https://doi.org/10.1007/978-1-4471-4769-5_3
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