Although the shape of objects is a key to their recognition, viable theories for describing shape have been elusive. We propose a theory that unifies the competing elements of shape—parts and protrusions—and we develop a framework for computing them reliably. The framework emerges from introducing conservation laws to computational vision, and has application in areas ranging from robotics to the psychology and physiology of form.
CITATION STYLE
Kimia, B. B., Tannenbaum, A., & Zucker, S. W. (1990). Toward a computational theory of shape: An overview. In Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics) (Vol. 427 LNCS, pp. 402–407). Springer Verlag. https://doi.org/10.1007/BFb0014889
Mendeley helps you to discover research relevant for your work.