This research presents a Virtual Reality Flight Simulator (VRFS) that combines the advantages of desktop simulations and hardware mock-ups, i.e. the flexibility of a desktop flight simulation with the level of immersion close to a full flight simulator. In contrast to similar existing VR flight simulators, the presented system focuses on Human Factors (HF) research and is used for evaluating flight decks already in an early phase of the design process. In this paper, four user studies are presented that demonstrate the application of integrated HF methods and the usability of the system. The scope of the VRFS lies in between desktop simulations and a full hardware mock-up and cannot replace either of these. However, it is a reliable low-cost addition in the early development process of flight decks when it comes to HF evaluations.
CITATION STYLE
Oberhauser, M., Dreyer, D., Mamessier, S., Convard, T., Bandow, D., & Hillebrand, A. (2015). Bridging the gap between desktop research and full flight simulators for human factors research. In Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics) (Vol. 9174, pp. 460–471). Springer Verlag. https://doi.org/10.1007/978-3-319-20373-7_44
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