A new optimum-time firing squad synchronization algorithm for two-dimensional rectangle arrays: One-sided recursive halving based

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Abstract

The firing squad synchronization problem on cellular automata has been studied extensively for more than fifty years, and a rich variety of synchronization algorithms have been proposed for not only one-dimensional arrays but two-dimensional arrays. In the present paper, we propose a new optimum-time synchronization algorithm that can synchronize any two-dimensional rectangle arrays of size m × n with a general at one corner in m + n + max (m, n) - 3 steps. The algorithm is based on a simple recursive halving marking schema which helps synchronization operations on two-dimensional arrays. A proposed computer-assisted implementation of the algorithm gives a description of a two-dimensional cellular automaton in terms of a finite 384-state set and a local 112690-rule set. © 2011 Springer-Verlag.

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Umeo, H., Nishide, K., & Yamawaki, T. (2011). A new optimum-time firing squad synchronization algorithm for two-dimensional rectangle arrays: One-sided recursive halving based. In Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics) (Vol. 6735 LNCS, pp. 290–299). https://doi.org/10.1007/978-3-642-21875-0_31

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