PGT: A statistical approach to prediction and mechanism design

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Abstract

One of the biggest challenges facing behavioral economics is the lack of a single theoretical framework that is capable of directly utilizing all types of behavioral data. One of the biggest challenges of game theory is the lack of a framework for making predictions and designing markets in a manner that is consistent with the axioms of decision theory. An approach in which solution concepts are distribution-valued rather than set-valued (i.e. equilibrium theory) has both capabilities. We call this approach Predictive Game Theory (or PGT). This paper outlines a general Bayesian approach to PGT. It also presents one simple example to illustrate the way in which this approach differs from equilibrium approaches in both prediction and mechanism design settings. © Springer-Verlag Berlin Heidelberg 2010.

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Wolpert, D. H., & Bono, J. W. (2010). PGT: A statistical approach to prediction and mechanism design. In Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics) (Vol. 6007 LNCS, pp. 314–322). https://doi.org/10.1007/978-3-642-12079-4_39

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