… For so many busy L&D professionals it is easier to say, “sure we do blended learning” (while everyone looks around with sideways glances hoping no one asks how), because the hype and theory is not translating to tangible, measurable actions and benefits. This chapter aims …
CITATION STYLE
Routledge, H. (2016). The Case for Genuinely Blended Learning. In Why Games Are Good For Business (pp. 114–137). Palgrave Macmillan UK. https://doi.org/10.1057/9781137448989_5
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