We describe a real-time virtual reality platform and a novel visualization technique designed to deliver constant rendering speed of highly detailed anatomical structures at interactive rates using portable, and low-cost computers. Our solution represents the torso section of the human body as a volumetric data set and employs label maps as the prime data format of storing anatomical structures. Multi-channel 3D textures are uploaded to the GPU and a simple pixel shader algorithm allows operators to select structures of interest in real-time. The visualization module described herein was successfully integrated into a virtual-reality 3D Anatomical Guidance System for Ultrasound Operators and its rendering performance tested on a "backpack" system. © 2008 Springer-Verlag Berlin Heidelberg.
CITATION STYLE
Takacs, B., Hanak, D., & Voshburg, K. G. (2008). A virtual reality patient and environments for image guided diagnosis. In Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics) (Vol. 5128 LNCS, pp. 279–288). https://doi.org/10.1007/978-3-540-79982-5_31
Mendeley helps you to discover research relevant for your work.