Dynamic Particle Coupling for GPU-based Fluid Simulation

  • Kolb A
  • Cuntz N
N/ACitations
Citations of this article
70Readers
Mendeley users who have this article in their library.

Abstract

The main research approaches in Computational Fluid Dynamics (CFD) are grid-based(Euler) or based on particle motion (Lagrange). For interactive ?uid simulation, tech-niques have been developed to use the Graphics Processing Unit (GPU) to speed up thecomputation using an Eulerian approach.This paper describes an approach for setting up a Lagrangian particle based ?uidsimulation on the GPU. This builds upon earlier results on simulation of uncoupledparticles. The major contribution of this work is a new approach for modeling dynamicparticle coupling solely based on individual particle contributions. This technique doesnot need global sorting or an explicite solution of the n-nearest neighbor problem.

Author supplied keywords

Cite

CITATION STYLE

APA

Kolb, a, & Cuntz, N. (2005). Dynamic Particle Coupling for GPU-based Fluid Simulation. Proc 18th Symposium on Simulation Technique, (Section 2), 722–727. Retrieved from http://www.cg.informatik.uni-siegen.de/Publications

Register to see more suggestions

Mendeley helps you to discover research relevant for your work.

Already have an account?

Save time finding and organizing research with Mendeley

Sign up for free