Game research, measuring gaming preferences

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Abstract

The development and validation of tools and measurements for gaming experiences is an ongoing challenge for game studies researcher. This paper describes a questionnaire that collects information on fine-grained gaming preferences across genres. The data is analyzed quantitatively. Results obtained from this tool point out to what specific aspects of games are preferred. Copyright 2009 ACM.

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APA

Zammitto, V. (2009). Game research, measuring gaming preferences. In FuturePlay 2009 at GDC Canada International Conference on the Future of Game Design and Technology (pp. 15–16). https://doi.org/10.1145/1639601.1639611

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