Hierarchical meshes for volume data

10Citations
Citations of this article
11Readers
Mendeley users who have this article in their library.
Get full text

Abstract

An algorithm for adaptive refinement of 3D-meshes is presented. This algorithm can be applied for the generation of mesh hierarchies used for efficient volume visualization algorithms, e.g. iso-surface extraction or direct volume rendering, as well as for multilevel finite element computations. The aim was to construct an algorithm which generates as little congruence classes as possible. The main idea is to work with consistent partitions of the domain into tetrahedra and octahedra. The refinement consists of regular refinement rules which produce per element type one congruence class. In the case of local mesh refinement, for generating consistent subdivisions a temporary (virtual) closure is done based on suitable irregular refinement rules.

Cite

CITATION STYLE

APA

Grosso, R., & Greiner, G. (1998). Hierarchical meshes for volume data. In Proceedings - Computer Graphics International, CGI 1998 (Vol. 1998-January, pp. 761–769). Institute of Electrical and Electronics Engineers Inc. https://doi.org/10.1109/CGI.1998.694336

Register to see more suggestions

Mendeley helps you to discover research relevant for your work.

Already have an account?

Save time finding and organizing research with Mendeley

Sign up for free