This paper describes the development and integration of augmented reality content with traditional Engineering Design Graphics materials, and presents the results of a preliminary usability study conducted with Freshman Engineering students. The resources developed combine printed text and images with interactive three-dimensional content with the purpose of enhancing the understanding of technical graphics concepts and improving the students' visualization skills. In general, students had a very positive reaction when first presented with the materials and showed an optimistic attitude while interacting with the content. Additionally, augmented reality materials promote the development of self-directed learning skills and self-assessment. © 2013 IEEE.
CITATION STYLE
Dorribo-Camba, J., & Contero, M. (2013). Incorporating augmented reality content in engineering design graphics materials. In Proceedings - Frontiers in Education Conference, FIE (pp. 35–40). https://doi.org/10.1109/FIE.2013.6684784
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