Parental mediation of children's videogame playing: A comparison of the reports by parents and children

  • Nikken P
  • Jansz J
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Through an Internet survey of 536 parentchild dyads, the authors researched which mediation strategies parents used to regulate videogaming by their children (818 years). Factor analyses revealed that both parents and children distinguished three types of parental mediation: (1) restrictive mediation, (2) active mediation, and (3) coplaying. These strategies are comparable with mediation types that were established in research about television. Comparing the parents and childrens reports it was found that both groups had highly congruent views about the application of mediation. Parental mediation of videogaming was most strongly predicted by the childs age and the parentss game behavior. Furthermore, parents applied more restrictive and active mediation when they feared negative behavioral effects and more often coplayed with their children when they expected positive socialemotional effects of gaming. ABSTRACT FROM AUTHOR Copyright of Learning, Media, & Technology is the property of Routledge and its content may not be copied or emailed to multiple sites or posted to a listserv without the copyright holder's express written permission. However, users may print, download, or email articles for individual use. This abstract may be abridged. No warranty is given about the accuracy of the copy. Users should refer to the original published version of the material for the full abstract. (Copyright applies to all Abstracts)

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