The pervasive discourse

  • Nieuwdorp E
N/ACitations
Citations of this article
11Readers
Mendeley users who have this article in their library.
Get full text

Abstract

In this article I argue for a critical analysis and re-evaluation of the term pervasive. Due to ambiguous definitions in both the discourse on computing and gaming, this term has become theoretically entangled with others. This has led to multiple definitions, and also, in the case of gaming, to the neglect of the different perspectives in which a game can be pervasive. In the current nascent stage of research into pervasive gaming, in which attempts are being made to theorize this concept, I argue for an analytical overview of the use of the term pervasive in order to understand the different perspectives in which it is used.

Cite

CITATION STYLE

APA

Nieuwdorp, E. (2007). The pervasive discourse. Computers in Entertainment, 5(2), 13. https://doi.org/10.1145/1279540.1279553

Register to see more suggestions

Mendeley helps you to discover research relevant for your work.

Already have an account?

Save time finding and organizing research with Mendeley

Sign up for free