Chapter 1 Introduction to OpenGL

  • Witt M
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Abstract

This chapter of Object Reuse and Exchange (OAI-ORE) sets the stage for the report, providing introductions to the basic specification and basic concepts and explaining what readers will learn in subsequent chapters.

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APA

Witt, M. (2010). Chapter 1 Introduction to OpenGL. Library Technology Reports, 46(September), 5-11 ST-Chapter 1: An Introduction to ORE. Retrieved from http://alatechsource.metapress.com/content/L78156T280793536

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