Abstract
Any application of three-dimensional computer graphics in the Cultural Heritage (CH) field requires availability of a digital model of the artifact(s) treated. Detailed and accurate digital 3D models can be produced with 3D scanning devices, which allow conversion of reality into digital form in a cost and time-effective manner. We present the capabilities of this technology and the main issues which are preventing its wider use in contemporary applications, highlighting some open problems and a few promising new approaches for 3D model construction. We also briefly review some CH applications which could boost the diffusion and evolution of 3D scanning technology.
Cite
CITATION STYLE
Cignoni, P., & Scopigno, R. (2008). Sampled 3D models for CH applications. Journal on Computing and Cultural Heritage, 1(1), 1–23. https://doi.org/10.1145/1367080.1367082
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