This paper focuses on the design of pleasurably playful interfaces within an interactive art context. It describes the development of a framework of thirteen pleasures of play and outlines the application of this framework during the design process of three interactive artworks. These processes included both initial conceptual development stages and later user evaluation studies. The paper compares the artist's view of the pleasures that might be experienced in each work with the actual pleasures experienced by users during evaluation sessions. The results suggest that the pleasure framework is a useful tool to aid in the design of playful interfaces. © 2007 ACM.
CITATION STYLE
Costello, B., & Edmonds, E. (2007). A study in play, pleasure and interaction design. In Proceedings of the 2007 Conference on Designing Pleasurable Products and Interfaces, DPPI’07 (pp. 76–91). https://doi.org/10.1145/1314161.1314168
Mendeley helps you to discover research relevant for your work.