Abstract
This paper reports on a project to create a networked 3D play environment that aids collaborative learning. The specific user group the project is aimed at is secondary school children. The project explores the educational possibilities offered within the dynamics of massively multi-player online games (MMOG) and other commercial computer game genres. Copyright is held by the author/owner(s).
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CITATION STYLE
Southern, M., & Turner, J. (2003). Creating a collaborative learning environment for children. In Proceedings of the 2003 Conference on Interaction Design and Children, IDC 2003 (p. 167). Association for Computing Machinery, Inc. https://doi.org/10.1145/953536.953575
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