Abstract
Image inpainting refers to the process of changing an image so that an observer seeing the change would not guess that the image was intended to look any other way. It usually refers to the task of restor- ing damaged images and is considered an art for the careful artist’s eye it takes to get all the details right. This work implements an algorithm for automatically inpainting a user-specified region while taking advantage of the parallelism available in recent programmable graphcis hardware. To replicate high frequency detail, the method uses texture synthesis techniques for overwriting “bad” data.
Cite
CITATION STYLE
Chong, H. (2000). GPU Image Inpainting via Texture Synthesis. Image Processing, 2000–2002.
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