Interactive example-based natural scene synthesis

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Abstract

This paper presents an interactive method for synthesizing natural scenes especially plant scenes from natural texture samples. Using anisotropic texel (TEXture ELement) distribution as our anchor point, and with simple user- assisted feature extraction, we can explicitly model the characteristics of a texture with respect to scale variation, element type, color and other prominent properties. Thus we utilize a feature field as not only a model to analyze the texture samples, but also a function to guide the synthesizing process. Moreover, we develop a multi-modal framework in which each feature field is subject to both analysis and output manipulation. Using this technique, large-scale natural scenes could be efficiently generated from small samples. © 2010 IEEE.

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Dong, W., Zhou, N., & Paul, J. C. (2009). Interactive example-based natural scene synthesis. In Plant Growth Modeling, Simulation, Visualization and Applications, Proceedings - PMA09 (pp. 409–416). IEEE Computer Society. https://doi.org/10.1109/PMA.2009.50

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