Mediating attention for second screen companion content

30Citations
Citations of this article
63Readers
Mendeley users who have this article in their library.
Get full text

Abstract

There is increasing interest in providing content to users on secondary devices while they watch TV. This material, termed companion content, can be anything from textual information, to interactive quiz games. It can be delivered throughout a broadcast and often directly relates to specific scenes in a show. This new scenario has exposed a challenging design space for creators of both the content and the enabling technology. A key question when introducing content on a secondary device is how much it detracts from, or enhances, the show the user is currently engaged with. To examine this, we investigated methods for mediating attention from the TV and onto a secondary device. By examining a typical use case we have been able to gain new insights into how best to design additional stimuli to alert users to companion content from both a broadcasting, and an HCI perspective.

Cite

CITATION STYLE

APA

Neate, T., Jones, M., & Evans, M. (2015). Mediating attention for second screen companion content. In Conference on Human Factors in Computing Systems - Proceedings (Vol. 2015-April, pp. 3103–3106). Association for Computing Machinery. https://doi.org/10.1145/2702123.2702278

Register to see more suggestions

Mendeley helps you to discover research relevant for your work.

Already have an account?

Save time finding and organizing research with Mendeley

Sign up for free