Real-time image-based stylistic rendering using graphics hardware acceleration

0Citations
Citations of this article
3Readers
Mendeley users who have this article in their library.
Get full text

Abstract

Silhouette is an important research issue in the field of Non-Photorealistic Rendering (NPR) and it is also a popular drawing feature in illustrations and line-drawing artworks. In this paper, we present a real-time image-based stylized rendering system. First, we project a 3D model to image-space. Then we extract edges in the image-space data. We perform edge-detection algorithms on GPU (Graphics Processing Units) for speedup. GPU is good at floating-points calculating and processing with parallelism. Both features match the property of most image processing tasks. Our system can run at an interactive frame rate when combining our edge-detection algorithms with graphic hardware architecture. We demonstrate that this system performance can reach real-time and render images in good NPR style. © 2007 IEEE.

Cite

CITATION STYLE

APA

Chiang, C. C., Hsueh, Y. H., & Liu, D. S. M. (2007). Real-time image-based stylistic rendering using graphics hardware acceleration. In Proceedings of the 2007 IEEE Symposium on Computational Intelligence in Image and Signal Processing, CIISP 2007 (pp. 438–443). https://doi.org/10.1109/CIISP.2007.369209

Register to see more suggestions

Mendeley helps you to discover research relevant for your work.

Already have an account?

Save time finding and organizing research with Mendeley

Sign up for free