Abstract
Towards accessible teaching of robots from demonstration, we de- scribe a prototype mixed-reality distributed multi-player robotic gaming environment. Our goal is to provide robot learning re- searchers with a means to collect large corpora of data representa- tive of human decision making. Robot control by a human operator (or teleoperation) is cast in a video game style interface to lever- age the ubiquity and popularity of games while minimizing tedium commonly associated with robot training.
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CITATION STYLE
Kostandov, M., Schwertfeger, J., Jenkins, O. C., Jianu, R., Buller, M., Hartmann, D., … Fiala, M. (2007). Robot gaming and learning using augmented reality (p. 5). Association for Computing Machinery (ACM). https://doi.org/10.1145/1280720.1280726
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