Abstract
The keeping of secrets and practicing of deception are commonplace in everyday social interaction. They also serve an important role in encouraging social cohesion. However, for HCI practitioners, the challenge is to design systems that enable exactly this kind of flexibility and ambiguity in social behavior while also maintaining trust and authenticity. This workshop will bring together researchers of both deception and secrecy in computer-mediated interaction, alongside designers of systems, to face up to these challenges and develop a road map for the future. The workshop will act as a venue for the synthesis of theory with design, and propose ways to face the challenges of enabling authentic social interaction in computerized environments.
Cite
CITATION STYLE
Joinson, A. N., Hancock, J., & Briggs, P. (2008). Secrets and lies in computer-mediated interaction: Theory, methods and design. In Conference on Human Factors in Computing Systems - Proceedings (pp. 3993–3996). Association for Computing Machinery. https://doi.org/10.1145/1358628.1358975
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