This paper describes how the calculation of depth from stereo images was accelerated using a GPU. The Compute Unified Device Architecture (CUDA) from NVIDIA was employed in novel ways to compute depth using BT cost matching and the Semi-Global Matching algorithm. The challenges of mapping a sequential algorithm to a massively parallel thread environment and performance optimization techniques are considered. © 2008 IEEE.
CITATION STYLE
Gibson, J., & Marques, O. (2008). Stereo depth with a Unified Architecture GPU. In 2008 IEEE Computer Society Conference on Computer Vision and Pattern Recognition Workshops, CVPR Workshops. https://doi.org/10.1109/CVPRW.2008.4563092
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