Abstract
This paper is a preliminary report on a work in progress that explores the existence of practice effects in early use of virtual reality environments for rehabilitation purposes and the effects of increases in level of difficulty as defined by rate of on-screen objects.
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APA
Boechler, P., Krol, A., Raso, J., & Blois, T. (2009). Virtual reality interventions for rehabilitation: Considerations for developing protocols. Annual Review of CyberTherapy and Telemedicine, 7(1), 102–104. https://doi.org/10.3389/conf.neuro.14.2009.06.008
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