Capacitive proximity sensors are a variety of the sensing technology that drives most finger-controlled touch screens today. However, they work over a larger distance. As they are not disturbed by non-conductive materials, they can be used to track hands above arbitrary surfaces, creating flexible interactive surfaces. Since the resolution is lower compared to many other sensing technologies, it is necessary to use sophisticated data processing methods for object recognition and tracking. In this work we explore machine learning methods for the detection and tracking of hands above an interactive surface created with capacitive proximity sensors. We discuss suitable methods and present our implementation based on Random Decision Forests. The system has been evaluated on a prototype interactive surface - the CapTap. Using a Kinect-based hand tracking system, we collect training data and compare the results of the learning algorithm to actual data.
CITATION STYLE
Braun, A., Alekseew, M., & Kuijper, A. (2016). Exploring machine learning object classification for interactive proximity surfaces. In Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics) (Vol. 9749, pp. 157–167). Springer Verlag. https://doi.org/10.1007/978-3-319-39862-4_15
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