"A magnificant tour de force. Three-Dimensional Computer Vision deals with an extremely broad and important chunk of computer vision and covers the area with excellent breadth. It provides examples of the described techniques being applied to real images, and it is built on the kind of solid mathematical underpinnings that are essential if the field is to move from the 'black art' stage to a real science. Anyone who claims to be serious about research in this area absolutely must be aware of this work." - W. Eric L. Grimson, AI Laboratory, M.I.T. This monograph by one of the world's leading vision researchers provides a thorough, mathematically rigorous exposition of a broad and vital area in computer vision: the problems and techniques related to three-dimensional (stereo) vision and motion. The emphasis is on using geometry to solve problems in stereo and motion, with examples from navigation and object recognition. Artificial Intelligence series
CITATION STYLE
Ghosh, P. K., & Mudur, S. P. (1995). Three-Dimensional Computer Vision: A Geometric Viewpoint. The Computer Journal, 38(1), 85–86. https://doi.org/10.1093/comjnl/38.1.85
Mendeley helps you to discover research relevant for your work.