Abstract
We present a camerawork module for representing events in a virtual museum with a comic style. The module uses four basic camera shots, i.e., internal, external, apex, and group, to compose a shot sequence of two main events happening in a museum, i.e., move and stay. This module is fully implemented in a comic generation system we have been developing for summarizing user experiences in Second Life. Visual comparison, with a baseline camerawork, confirms the effectiveness of the proposed camerawork module. © 2011 Springer-Verlag.
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CITATION STYLE
Thawonmas, R., & Kato, K. (2011). Camerawork for comics generated from visitors’ experiences in a virtual museum. In Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics) (Vol. 6972 LNCS, pp. 143–148). https://doi.org/10.1007/978-3-642-24500-8_15
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