Differentiable Depth for Real2Sim Calibration of Soft Body Simulations

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Abstract

In this work, we present a novel approach for calibrating material model parameters for soft body simulations using real data. We use a fully differentiable pipeline, combining a differentiable soft body simulator and differentiable depth rendering, which permits fast gradient-based optimizations. Our method requires no data pre-processing, and minimal experimental set-up, as we directly minimize the L2-norm between raw LIDAR scans and rendered simulation states. In essence, we provide the first marker-free approach for calibrating a soft-body simulator to match observed real-world deformations. Our approach is inexpensive as it solely requires a consumer-level LIDAR sensor compared to acquiring a professional marker-based motion capture system. We investigate the effects of different material parameterizations and evaluate convergence for parameter optimization in both single and multi-material scenarios of varying complexity. Finally, we show that our set-up can be extended to optimize for dynamic behaviour as well.

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Arnavaz, K., Nielsen, M. K., Kry, P. G., Macklin, M., & Erleben, K. (2023). Differentiable Depth for Real2Sim Calibration of Soft Body Simulations. Computer Graphics Forum, 42(1), 277–289. https://doi.org/10.1111/cgf.14720

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