MONITORING AND FOSTERING LEARNING THROUGH GAMES AND EMBEDDED ASSESSMENTS

6Citations
Citations of this article
39Readers
Mendeley users who have this article in their library.

This article is free to access.

Abstract

To reveal what is being learned during the gaming experience, this report proposes an approach for embedding assessments in immersive games, drawing on recent advances in assessment design. Key to this approach are formative assessment to guide instructional experiences and evidence-centered design to systematically analyze the assessment argument (including the claims about the learner and the evidence that supports or fails to support those claims). Elements of this approach that have been applied in a nongame setting are shown and ideas are discussed for applying the approach to an existing immersive game setting. Finally, the report offers suggestions for extending and applying this approach for existing games and the design of new ones.

Cite

CITATION STYLE

APA

Shute, V. J., Ventura, M., Bauer, M., & Zapata-Rivera, D. (2008). MONITORING AND FOSTERING LEARNING THROUGH GAMES AND EMBEDDED ASSESSMENTS. ETS Research Report Series, 2008(2), i–32. https://doi.org/10.1002/j.2333-8504.2008.tb02155.x

Register to see more suggestions

Mendeley helps you to discover research relevant for your work.

Already have an account?

Save time finding and organizing research with Mendeley

Sign up for free