Storycoder: Teaching computational thinking concepts through storytelling in a voice-guided app for children

34Citations
Citations of this article
100Readers
Mendeley users who have this article in their library.
Get full text

Abstract

Computational thinking (CT) education reaches only a fraction of young children, in part because CT learning tools often require expensive hardware or fuent literacy. Informed by needfnding interviews, we developed a voice-guided smartphone application leveraging storytelling as a creative activity by which to teach CT concepts to 5-to 8-year-old children. The app includes two storytelling games where users create and listen to stories as well as four CT games where users then modify those stories to learn about sequences, loops, events, and variables. We improved upon the app design through wizard-of-oz testing (N = 28) and iterative design testing (N = 22) before conducting an evaluation study (N = 22). Children were successfully able to navigate the app, efectively learn about the target computing concepts, and, after using the app, children demonstrated above-chance performance on a near transfer CT concept recognition task.

Cite

CITATION STYLE

APA

Dietz, G., Le, J. K., Tamer, N., Han, J., Gweon, H., Murnane, E. L., & Landay, J. A. (2021). Storycoder: Teaching computational thinking concepts through storytelling in a voice-guided app for children. In Conference on Human Factors in Computing Systems - Proceedings. Association for Computing Machinery. https://doi.org/10.1145/3411764.3445039

Register to see more suggestions

Mendeley helps you to discover research relevant for your work.

Already have an account?

Save time finding and organizing research with Mendeley

Sign up for free