A surround display warp-mesh utility to enhance player engagement

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Abstract

Surround displays are used in simulation, training, and other applications based on virtual worlds. A wide-view display engages the viewer’s peripheral vision, providing a more accurate view of the virtual world and therefore a heightened sense of immersion. However, most commercially available surround displays are expensive and complex. We developed a low-cost alternative, which uses a standard digital projector, a hemispherical mirror, and any roughly spherical or cylindrical screen. The software can handle irregular surfaces and will be open-sourced in the next release of the CaveUT/VRGL freeware. We also conducted a pilot study comparing game play in our prototype and game play with a standard desktop monitor. Players using the surround display reported significantly shorter (P = 0.0051) perceived duration of time during play. Reduced awareness of the passage of time during game play was positively correlated with greater engagement and enjoyment.

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Henden, C., Champion, E., Muhlberger, R., & Jacobson, J. (2009). A surround display warp-mesh utility to enhance player engagement. In Lecture Notes in Computer Science (Vol. 5309, pp. 46–56). Springer Verlag. https://doi.org/10.1007/978-3-540-89222-9_6

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