Abstract
This paper considers a class of two-player dynamic games in which each player controls a one-dimensional action, variable, interpreted as a level of cooperation. The dynamics are due to an irreversibility constraint: neither player can ever reduce his cooperation level. Payoffs are decreasing in one's own action, increasing in one's opponent's action. We characterize efficient symmetric equilibrium action paths; actions rise gradually over time and converge, when payoffs are smooth, to a level strictly below the one-shot efficient level, no matter how little discounting takes place. The analysis is extended to incorporate sequential moves and asymmetric equilibria.
Cite
CITATION STYLE
Lockwood, B., & Thomas, J. P. (2002). Gradualism and irreversibility. Review of Economic Studies, 69(2), 339–356. https://doi.org/10.1111/1467-937X.00208
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