How to see the eight Thurston geometries

  • Novello T
  • da Silva V
  • Velho L
  • et al.
N/ACitations
Citations of this article
13Readers
Mendeley users who have this article in their library.

Abstract

A manifold is a topological space that is locally Euclidean. Manifolds are important because they arise naturally in a variety of mathematical and physical applications as global objects with simpler local structure. In this paper we propose a technique for immersive visualization of relevant three-dimensional manifolds in the context of the Geometrization conjecture. The algorithm generalizes traditional computer graphics ray tracing. To do so we use several related definitions and results dating back to the works of Poincar\'e, Thurston, and Perelman.

Cite

CITATION STYLE

APA

Novello, T., da Silva, V., Velho, L., & Belolipetsky, M. (2021). How to see the eight Thurston geometries. Ensaios Matemáticos, 37(2). https://doi.org/10.21711/217504322021/em372

Register to see more suggestions

Mendeley helps you to discover research relevant for your work.

Already have an account?

Save time finding and organizing research with Mendeley

Sign up for free