Abstract
Depth estimation from a monocular 360◦ image is an emerging problem that gains popularity due to the availability of consumer-level 360◦ cameras and the complete surrounding sensing capability. While the standard of 360◦ imaging is under rapid development, we propose to predict the depth map of a monocular 360◦ image by mimicking both peripheral and foveal vision of the human eye. To this end, we adopt a two-branch neural network leveraging two common projections: equirectangular and cubemap projections. In particular, equirectangular projection incorporates a complete field-of-view but introduces distortion, whereas cubemap projection avoids distortion but introduces discontinuity at the boundary of the cube. Thus we propose a bi-projection fusion scheme along with learnable masks to balance the feature map from the two projections. Moreover, for the cubemap projection, we propose a spherical padding procedure which mitigates discontinuity at the boundary of each face. We apply our method to four panorama datasets and show favorable results against the existing state-of-the-art methods.
Cite
CITATION STYLE
Wang, F. E., Yeh, Y. H., Sun, M., Chiu, W. C., & Tsai, Y. H. (2020). Bifuse: Monocular 360◦ depth estimation via bi-projection fusion. In Proceedings of the IEEE Computer Society Conference on Computer Vision and Pattern Recognition (pp. 459–468). IEEE Computer Society. https://doi.org/10.1109/CVPR42600.2020.00054
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