A layer-based sequential framework for scene generation with gans

28Citations
Citations of this article
56Readers
Mendeley users who have this article in their library.

Abstract

The visual world we sense, interpret and interact everyday is a complex composition of interleaved physical entities. Therefore, it is a very challenging task to generate vivid scenes of similar complexity using computers. In this work, we present a scene generation framework based on Generative Adversarial Networks (GANs) to sequentially compose a scene, breaking down the underlying problem into smaller ones. Different than the existing approaches, our framework offers an explicit control over the elements of a scene through separate background and foreground generators. Starting with an initially generated background, foreground objects then populate the scene one-by-one in a sequential manner. Via quantitative and qualitative experiments on a subset of the MS-COCO dataset, we show that our proposed framework produces not only more diverse images but also copes better with affine transformations and occlusion artifacts of foreground objects than its counterparts.

Cite

CITATION STYLE

APA

Turkoglu, M. O., Thong, W., Spreeuwers, L., & Kicanaoglu, B. (2019). A layer-based sequential framework for scene generation with gans. In 33rd AAAI Conference on Artificial Intelligence, AAAI 2019, 31st Innovative Applications of Artificial Intelligence Conference, IAAI 2019 and the 9th AAAI Symposium on Educational Advances in Artificial Intelligence, EAAI 2019 (pp. 8901–8908). AAAI Press. https://doi.org/10.1609/aaai.v33i01.33018901

Register to see more suggestions

Mendeley helps you to discover research relevant for your work.

Already have an account?

Save time finding and organizing research with Mendeley

Sign up for free