This paper presents the Growth-Flow method for animating the effect of wind on the motion and growth of virtual plant branches and leaves. The method incorporates changes to the growth rate when a plant is exposed to winds with speeds higher than a threshold. In particular, growth rate is reduced in branch elongation, increased in the branch radius, reduced in leaf length, and increased in leaf thickness. In addition, when a plant is exposed to wind for long time periods, the branch growth angle is changed to align more closely with the wind vector. The Growth-Flow method incorporates all these effects on growth and motion due to wind in one algorithm. © 2013 Tina L. M. Derzaph and Howard J. Hamilton.
Derzaph, T. L. M., & Hamilton, H. J. (2013). Effects of wind on virtual plants in animation. International Journal of Computer Games Technology. https://doi.org/10.1155/2013/674848